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The Call of Cthulhu Games

 
Here...The Call of Cthulhu
 
 

"Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. Science, already oppressive with its shocking revelations, will perhaps be the ultimate exterminator of our human species -- if separate species we be -- for its reserve of unguessed horrors could never be borne by mortal brains if loosed upon the world."

H.P. Lovecraft

"Facts Concerning the Late Arthur Jermyn and His Family"

 

The Cthulhu Mythos
The "Cthulhu Mythos" is a loosely interconnected series of short stories and novels that deal with a race of monstrous beings known as the Great Old Ones. These alien creatures have lived since the dawn of time among the stars and have sometimes been worshipped by cults of human beings and other, less normal creatures. Ages ago, the Old Ones were free to roam the universe, but something changed, and now they wait, imprisoned or sleeping, until "the stars are right" and they can return.

Human beings who encounter the creatures of the Mythos risk insanity, death, or worse, since the human mind is too fragile to incorporate the true cosmic horror of the Old Ones. Mankind can know sanity, or it can know the Truth, but never both.

The Cthulhu Mythos was created by horror writer H.P. Lovecraft (1890-1936), in stories such as "The Call of Cthulhu," "The Shadow Over Innsmouth" and "At the Mountains of Madness." Over his life, Lovecraft also incorporated elements from other writer associates of his, most notably Robert E. Howard and Clark Ashton Smith. In turn these writers used Lovecraftian references in their own stories, and this tradition has continued to this day, as writers such as Ramsey Campbell and Brian Lumley write their own new Cthulhu Mythos stories.

The term "Cthulhu Mythos" was coined after Lovecraft's death, by the young writer and friend of Lovecraft's August Derleth, who named it for Lovecraft's most famous creature, Great Cthulhu, the enormous tentacled priest of the Great Old Ones, who waits "dead but dreaming" in the sunken corpse-city of R'lyeh. 

Join countless others in a journey of explorations, discovery, mystery and horror with these favorite Cthulhu Mythos Based Games.

 

Cthulhu Live 3rd Edition



Cthulhu Live 3rd Edition
is a completely revised, expanded, and updated version of the acclaimed live-action role-playing game based on the horror tales of H.P. Lovecraft. This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates 12 years of best practices and refinements from hundreds of gamers worldwide.

Why just play a game when you can experience it? Published by Skirmisher Publishing and used by Conjure for it's Call of Cthulhu LARP, this book is the first step on a dark journey of terror...and fun. Recommended for mature audiences.

 

 

Call of Cthulhu Collectable Card Game


In the Call of Cthulhu CCG, investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return. Players take on the roles of intrepid investigators trying to solve their cases, or the servants of the Mythos seeking to carry out their vile conspiracies, or any combination of the two. Currently players can construct decks from the 235+ cards available in the Call of Cthulhu Arkham Edition base set. Later expansions will introduce even more sanity-blasting cards for players to use in their decks.

 

Arkham Horror

Arkham Horror
was originally published by Chaosium, Inc. , in  1987. This new, updated edition features stunning new artwork and graphical design (including a new gameboard, counters, cards, and playing pieces) as well as revised and expanded rules from the game's original creator, Richard Launius.

Players can select from 16 unique playable investigator characters, each with unique abilities, and will square off against the diabolical servants of 8 Ancient Ones, including Ithaqua, Hastur, and the terrible Cthulhu! No fan of the Cthulhu Mythos will want to miss the opportunity to acquire this classic Call of Cthulhu board game!

Arkham Horror: Curse of the Dark Pharaoh Expansion


Curse of the Dark Pharaoh is the first expansion for Arkham Horror! Focusing on the thematic game play, amazing art, and strange tales that made the original game such a fan-favorite, this expansion includes 166 new cards!

22 Exhibit Items, ancient relics from the visiting exhibit.

18 "Barred from the Neighborhood" cards for unlucky investigators.

4 Benefit and 4 Detriment cards with new and intriguing effects.

45 new Arkham Location cards, 27 new Gate cards, 18 new Mythos cards,
21 new Spells, and 7 new Allies to make Arkham Horror bigger, scarier,
and more exciting than ever before!

Arkham Horror: Dunwich Horror Expansion

Dunwich Horror
is an expansion to Arkham Horror, complete with an extra board and the entire town of Dunwich - accessible via train from Arkham. There are plenty of new rules and new components, usable either with or without the Dunwich board addition. Features include:

The town of Dunwich, on a new board with new locations and new rules!

8 new investigators with their own reasons for saving the world.

4 new Ancient Ones to desperately struggle against.

New Injury and Madness cards for particularly unfortunate investigators.

New game concepts, such as gate surges and the Dunwich Horror itself!

Over 20 new monster tokens, dozens of new items and skills, new encounters - over 300 new cards in all!

Arkham Horror: The King in Yellow Expansion

This expansion introduces a major new mechanic to Arkham Horror - Heralds, who prepare the way for the Ancient One to arrive. In addition, old familiar faces will be turned against the investigators in ways they never expected. Featuring over 160 new cards, the King in Yellow heralds a darker age for Arkham Horror fans.

13 Blight cards, old friends gone irretrievably mad.

7 Magical Effect cards representing powerful new abilities.

The new Herald mechanic and the King in Yellow Herald.

3 new Monster tokens, more horrible than any before!

Over 160 new cards, detailing new items, new spells, and new horrible happenings in Arkham and beyond!
 

Call of Cthulhu:  Nocturnum D20

A conspiracy of destruction. A blast of ill will from an ancient god. A hunt and a chase from the heartland of America and into the doom that waits in the East. A horrific journey to the brink of sanity that lingers at the end of the world.

Night falls.


Conjure is proud to present Fantasy Flight Games' Nocturnum, a modern-day epic Call of Cthulhu campaign. Packed with maps and player handouts, the Nocturnum campaign takes the investigators through over a dozen linked adventures in a horrific conspiracy that spans the globe.

Loaded with everything a GM would need to bring the terror of the Lovecraftian mythos to their most twisted of players.
 

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The Art of H.P. Lovecraft's Cthulhu Mythos

Visit crumbling Arkham, decaying Dunwich, or the blighted town of Innsmouth. See the unspeakable form of He Who Must Not Be Named, understand the mysteries of the Key and the Gate, and witness the rising of the Great Old Ones.

The Art of H.P. Lovecraft's Cthulhu Mythos is a journey into the dark and haunting images inspired by the books and stories of the Cthulhu Mythos. H.P. Lovecraft's stories have fueled the imaginations of hundreds of authors and countless readers, with their suggestions of ancient and terrible beings beside which humankind is insignificant, and the horrible truths that our minds are not meant to know. Now, for the first time, the art inspired by these classic tales of horror is collected in one lavish volume, featuring paintings and drawings by some of today's most talented artists, including Michael Komarck, Torstein Nordstrand, Paul Carrick, Anders Finer, and dozens of others.


That is not dead which can eternal lie,

And with strange aeons even death may die.


 

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