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Runebound Games & Expansions

 
Welcome to the world of Runebound
 
 
The dark lords are gathering, ancient powers are awakening, and a chill has fallen across the land. It is a time of danger and rising evil. It is a time of fear for the weak and powerless. It is a time of heroes willing to face the darkness and bring the light of hope to a realm covered in shadow.

The world of Runebound is a magical, dangerous world of powerful wizards, noble knights, vicious monsters, and power-mad tyrants. It is a world of great quests and mighty deeds. Above all, it is a world of legendary heroes, and the time has come for you to join them.

With over a Dozen expansions providing ever changing game play, Runebound is never the same game twice. And new Expansions are always being developed.

Runebound is a fantasy adventure board game for 2-6 players, playable in 2-4 hours.

 
Runebound: Second Edition
 

Runebound: Second Edition
 

In Runebound, you and your opponents take on the roles of heroes questing across the land in search of adventure. Along the way, you will find magical artifacts and cunning allies help you in your quest. You will also encounter terrible villains and fiendish traps you must overcome in order to complete your quest.

The heart of Runebound is the adventure. The adventure determines the object of your quest, and what wonders and obstacles you will encounter along the way.

The adventure included in the base Runebound set is "Rise of the Dragon Lords." In this adventure, the vile necromancer Vorakesh is trying to find the ancient Dragon Runes and use them to resurrect Margath, the long-dead High Lord of the evil dragons. As a Hero of the land, it is your duty to stop Vorakesh from carrying out his mad designs.  MORE

 

Item # FFVA05

Your Cost $49.95                             


Runebound: Game Expansions
These are Expansion Set for the Runebound Game system. You must own Runebound Second Edition to use these Expansions. They are not standalone games.
 
 

Runebound: Island of Dread

 

Explore the uncharted islands of the world of Runebound and piece together the lost map to the fabled Island of Dread! By sea or land adventure awaits all brave heroes, whether they swing swords or cast spells.

Conjure is pleased to present Fantasy Flight Games' Island of Dread, the first full-size expansion for the Runebound fantasy adventure board game. Island of Dread features a gorgeous new board overlay that creates a completely new game environment. The expansion set also features 110 new cards, including new characters, encounters, challenges, events and equipment.

The expansion also presents new rules for ships that characters can hire to transport them among the scattered islands of the dangerous seas in their quest to find the Island of Dread and win the game. Not all ships are created equal, however, and you get what you pay for: The Vulgar Princess and her crew might come cheap, but they might also seize all your loot and dump you overboard.

Item # FFVA10

Your Cost $34.95   

       


Runebound: Sands of Al-Kalim

In the tradition of Runebound: Island of Dread and Runebound: Midnight, Conjure is proud to present Fantasy Flight Games' Runebound: Sands of Al-Kalim. In the tales told in Terrinoth, there is a legendary land, a place long lost. Many have attempted to find it once more, but like a mirage in the desert, it has forever eluded them, remaining tantalizingly on the horizon. It is a harsh place of blowing sands and dangerous creatures, of beautiful cities and alien magics. It is the land of Al-Kalim!

In this expansion to the Runebound fantasy adventure board game, the players have found the key to this hidden place. Their goal is to forge their own entry in the Ninety-Nine Tales of Al-Kalim. Sands of Al-Kalim differs from most Runebound adventures in that it does not include Encounter and Event cards that describe a set story. Rather, the players tell the story! They will face legendary challenges and gain legendary rewards, including mighty mounts, forgotten runes, and magical artifacts. He who completes his tale first is immortalized in song and legend, and wins the game.

Item # FFVA42

Your Cost $39.95   

      


Runebound: Game Expansions
These are Expansion Set for the Runebound Game system. You must own Runebound Second Edition to use these Expansions. They are not standalone games.
 

Runebound: Artifacts and Allies

Terrinoth is a land of great magic. Whether bound into the commonly-used Runes, imbued into great artifacts of mystical might, or even inherent in the fantastic creatures that inhabit the land, this magic is everywhere.

The Artifacts and Allies expansion pack adds new items and a new type of ally - the Familiar - to the Runebound basic game. Familiars have useful abilities and can be acquired in addition to the usual two allies each character is allowed.

This expansion includes 30 new market cards.

Item # FFVA13

Your Cost $5.95

    

    

    

Runebound: Avatars of Kelnov

"When the Dragonlords have met their final fate, and the giants are no longer wroth,
when the elder king has reclaimed the throne, there will be one last trial for the folk of Terrinoth.
The three signs will come, their faith will be tested sore,

and those who persevere will behold a time blessed by the gods of yore." ~Unattributed folk song.

The Avatars of Kelnov expansion pack is a whole new adventure set in the Runebound land of Terrinoth! In a time before time, the gods banished the wrathful All-Father Kelnov and his Avatars, out of this world and out of history. His return is prophesized to herald in an age of peace - but whether it will be an age of peace under a tyrannical god, or an age of peace and freedom, is up to the heroes to determine ...

The Avatars of Kelnov adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards.

Item # FFVA39

Your Cost $7.95

    

    

    

 

Runebound: Champions of Kellos

In the beginning all was black.

Woe betide those in the darkness.

There was neither heat nor life in the heart of the world.

Woe betide those in the cold.

And lo, did a spark kindle and grow, and did warmth and life come, and may it never die.

Woe betide enemies of the Flame.

   ~ The Dawn Prayer

The Champions of Kellos expansion pack introduces a collection of allies dedicated to the Burning God Kellos, as well as a selection of holy relics and other equipment favored by his priests. These cards can be seamlessly added to any Runebound game or adventure, giving the players more options and more adventure!

This expansion includes 30 new market deck cards.

 

Item # FFVA35

Your Cost $7.95

    

    

    

Runebound: Crown of the Elder Kings

Crown of the Elder Kings is an expansion pack for Runebound. It replaces elements of the adventure deck and creates a completely new story with new challenges, new events, new rules, and new victory conditions.

The Crown of the Elder Kings challenge cards completely replace the blue adventure deck from Rise of the Dragon Lords, the adventure included in the Runebound basic game. Additional cards from Crown of the Elder Kings also augment the green and yellow adventure decks. As Vorakesh attempts to bring about the return of the Dragon Lords, the heroes have their own goal: complete the ritual that will allow them to assume the mantle of the Elder Kings and subjugate all of Terrinoth beneath their rule.

Vorakesh and his Dragon Lords don't stand a chance. Once a hero completes the ritual, he becomes the Elder King, assembles his vassals, and sets out to conquer Terrinoth. The other heroes take it in turn to stop him, defeating each of the Elder King's vassals in turn and then challenging the Elder King and his allies directly. If a hero succeeds, Terrinoth is far from safe: that hero becomes the new Elder King, who must be defeated in turn by the others striving for the Crown of the Elder Kings...

This expansion includes 30 new adventure cards.

Item # FFVA16

Your Cost $5.95

    

    

    

Runebound: Cult of the Rune

They dragged the youth kicking and cursing through the trees and into a clearing. Frighteningly strong hands held him down while ropes were lashed about his wrists and ankles. When the man in the robes stepped into his vision, holding a slab of stone, a twisting, pulsing shape set into it, the boy dared to hope.

A Runemaster, he thought. I'm saved!

Then the man lifted the tablet above his head, and the hood of his robe fell back, and the boy could see that his eyes were glazed and dead and delusional. The man was not the master of the Rune ... quite the opposite ...

The Cult of the Rune expansion pack is a whole new adventure set in the Runebound land of Terrinoth! The Dwarves of Forge have uncovered something best left hidden. No one seems to know where these ancient Runes came from, but their power is undeniable ... and pernicious. The Runes have managed to twist those around them into worshipping them like gods, and now ... they are spreading.

The Cult of the Rune adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards and a set of cardboard tokens.

Item # FFVA40

Your Cost $7.95

    

    

    

Runebound: The Dark Forest

With the elves in decline, the forests of Terrinoth grow more dangerous with every passing year. The trees grow closer, the creatures deadlier, and the air darker ...

The Dark Forest expansion pack introduces an assortment of dangerous new challenges and encounters that can be added seamlessly to the Runebound basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately.

This expansion includes 30 new adventure cards.

Item # FFVA15

Your Cost $5.95

    

    

    

Runebound: Drakes and Dragonspawn

More people are slain by drakes every year than by dragons. Smaller than dragons, yes, less potent, fewer magics at their commands - but drakes are so much more common than their larger cousins. A man could live one thousand years and never meet a dragon, but hungry drakes have been known to range even into the Free Cities in search of food. And then, of course, there are the dragonspawn ...   ~Autorius of Greyhaven, Bestiary

The Drakes and Dragonspawn expansion pack introduces a flight of new hazards, challenges, quests, and events as the drakes and their ilk spread across the world. These cards can be seamlessly added to any Runebound game, providing all new adventure and rewards!

This expansion includes 30 new adventure cards.

Item # FFVA37

Your Cost $7.95

    

    

    

Runebound: Relics of Legend

During the Dragon Wars, the free cities of Terrinoth created powerful Items as tokens for their champions. They gave these Artifacts, Weapons, Armor, and even Allies (in the form of magical animal statues that come to life) to the Heroes of the land. Now the Relics of Legend are scattered, but great power will come to those who gather them.

The Relics of Legend expansion pack adds new Market cards - both items and allies - to the Runebound basic game. There are no new rules to learn, simply shuffle the cards into the market deck and begin playing.

This expansion includes 30 new market cards.

Item # FFVA12

Your Cost $5.95

    

    

    

Runebound: The Scepter of Kyros

The Scepter of Kyros is an expansion pack for Runebound. It replaces elements of the adventure deck and creates a completely new story with new challenges, new events, new rules, and new victory conditions.

In the Scepter of Kyros, your enemy is not Margath and the Dragon Lords, but rather the terrible and warlike Giant Lords of old. The red and blue adventure cards from Rise of the Dragon Lords, the basic Runebound campaign, are set aside and cards from the Scepter of Kyros are placed on the blue adventure stack - these are the Giant Lords. Additional cards from the Scepter of Kyros augment the green and yellow adventure decks to create a new story for your Runebound heroes to live.

When the heroes anger the Giant Lords, they invade and conquer a number of cities on the Runebound board! Once these cities are Occupied, the Giant Lords can use any of the items and allies that were in that town's Market Stack against the heroes, making them some of the most exciting and challenging Runebound challenges yet!

This expansion includes 30 new adventure cards.

Item # FFVA17

Your Cost $5.95

    

    

    

Runebound: Shadows of Margath

Undead legions are on the march, there are dire omens in the sky, and the air is full of fear. The long, cold shadow of Margath is stretching across the land, and grows darker with each passing day.

The Shadows of Margath expansion pack introduces an assortment of dangerous new monsters, encounters, and events that can be added seamlessly to the Runebound basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately.

Shadows of Margath is back, revised for Runebound Second Edition!

This expansion includes 30 new adventure cards.

Item # FFVA38

Your Cost $7.95

    

    

    

Runebound: Terrors of the Tomb

Since the Dragon Wars, Terrinoth has been a dangerous place. Once-mighty empires have fallen, and now the landscape is dotted with their relics and remains - dark and forsaken crypts, looming burial mounds, and ingeniously-trapped tombs. Great riches may be found there, to be sure, but also great peril ...

The Terrors of the Tomb expansion pack introduces an assortment of dangerous new challenges and encounters that can be added seamlessly to the Runebound basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately.

This expansion includes 30 new adventure cards.

Item # FFVA14

Your Cost $5.95

    

    

    

Runebound: Walkers of the Wild

"What are those wild men doing here, Captain?" The Mayor mops his brow with an expensive silk handkerchief and casts his coldest glare down at the men in the square - hard men, dirty men, men with feathers in their hair and hides on their backs.

"They just ... showed up, sir. Said that we needed them."

"Preposterous," barks the Mayor, sweeping down the stairs.

"That's what I said, sir, but then I saw the monster that the tall one killed..."

The Walkers of the Wild expansion pack introduces a collection of allies that dwell in the secret and quiet places of the world, as well as many tricks of their trade. These cards can be seamlessly added to any Runebound game or adventure, giving the players more options and more adventure!

This expansion includes 30 new market deck cards.

Item # FFVA36

Your Cost $7.95

    

    

    

 

Runebound: Character Expansions

These are Expansion Set for the Runebound Game system. You must own the Runebound:Second Edition Game set to use these Expansions. Each player MUST have his/her own character deck to play. They are not standalone games. To check out Runebound Click Here!
 

Runebound: Battlemage

"Fighting with a blade and fighting with a spell are the same thing done different ways. Speed and skill and a focused mind are all that each requires."   ~ Jaes, Battlemage

The Battlemage character deck introduces new mechanics and rules for character advancement and interaction. Add the abilities of a Battlemage to any character you may choose for Runebound and expand your powers and abilities, or mix your Battlemage character deck with any of the five others available to produce your own, completely unique hero!

This expansion includes 5 Talent cards, 25 Class cards, and assorted tokens.

Item # FFVA21

Your Cost $7.95

    

    

    

Runebound: Blade Dancer

"I didn't beat you through strength - I could never beat you through strength, Modrog. But there is much, much more to battle than strength."   ~ Red Scorpion

The Blade Dancer character deck introduces new mechanics and rules for character advancement and interaction. Add the abilities of a Blade Dancer to any character you may choose for Runebound and expand your powers and abilities, or mix your Blade Dancer character deck with any of the five others available to produce your own, completely unique hero!

This expansion includes 5 Talent cards, 25 Class cards, and assorted tokens.

Item # FFVA23

Your Cost $7.95

    

    

    

Runebound: Runemaster

"Magic is an extremely potent and dangerous force, one that must be bound and channeled before it is used. One of the earliest and most effective ways to do this is through the use of Runestones, binding magics into specially-prepared talismans. Once so bound, almost anyone can use a Rune, but a true Runemaster can do so much more ..."
  ~ Autorius of Greyhaven

The Runemaster character deck introduces new mechanics and rules for character advancement and interaction. Add the abilities of a Runemaster to any character you may choose for Runebound and expand your powers and abilities, or mix your Runemaster character deck with any of the five others available to produce your own, completely unique hero!

This expansion includes 5 Talent cards, 25 Class cards, and assorted tokens.
 

Item # FFVA20

Your Cost $7.95

    

    

    

Runebound: Shadow Walker

"What was that?"   ~ Lord Avior Telashii of Vynelvale, last words.

The Shadow Walker character deck introduces new mechanics and rules for character advancement and interaction. Add the abilities of a Shadow Walker to any character you may choose for Runebound and expand your powers and abilities, or mix your Shadow Walker character deck with any of the five others available to produce your own, completely unique hero!

This expansion includes 5 Talent cards, 25 Class cards, and assorted tokens.

Item # FFVA22

Your Cost $7.95

    

    

    

Runebound: Spiritbound

"Sky breaks open
"What comes down?
"Death or life?"   ~ Spirit Riddle

The Spiritbound character deck introduces new mechanics and rules for character advancement and interaction. Add the abilities of a Spiritbound to any character you may choose for Runebound and expand your powers and abilities, or mix your Spiritbound character deck with any of the five others available to produce your own, completely unique hero!

This expansion includes 5 Talent cards, 25 Class cards, and assorted tokens.

Item # FFVA25

Your Cost $7.95

    

    

    

Runebound: Wildlander

"It's not something you learn. It's something you are. You can't fake it - the forest, the animals, they'll know. Either you love the wild - you live the wild ... or you die there."   ~ Ronan, called "Of the Wild"

The Wildlander character deck introduces new mechanics and rules for character advancement and interaction. Add the abilities of a Wildlander to any character you may choose for Runebound and expand your powers and abilities, or mix your Wildlander character deck with any of the five others available to produce your own, completely unique hero!

This expansion includes 5 Talent cards, 25 Class cards, and assorted tokens.

Item # FFVA24

Your Cost $7.95

    

    

    

 
 
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